Dark Eldar
Eldar
Chaos Daemons
All of these armies benefit from this new expansion. But how, you ask. Well then, it's time we look at the abilities you can get
The Dark Eldar have the BIGGEST bonus of all the races from the expansion - the ability of Hellish Cacophany. This allows you to deduct one from your opponent (defenders) leadership each turn - sure, Fearless and Stubborn people have no problem, and you need Three Objectives in order to purchase it, but it is well worth it against any non-Tyranid or Crimson Fist force!
Eldar gain the next biggest advantage. Sure, you need to have a deep strike heavy army... but Webway Assault is far better than Hellish Cacophany when it comes to deployment. Rerolling the scatter dice for ANY deep strike, as well as being able to roll for reserves all at once, and then allocating them yourself, is brilliant! I can't wait to test this out...
Chaos Daemons don't even need a unique bonus... their special rules are simply boosted here. Thats right... the whole army has Deep Strike. This means that, while you can technically use the Drop Zone (making the deployment more constant,) you could also use the Deep Strike and then CHARGE. Khorne Wept...
Anyway, that's a brief overview of benefits... and thats before you look at the normal stuff
Monday, 6 July 2009
Planetstrike: Power of the Eldar
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