When I heard about Storm's Imperial Guard codex coming a week early, I immediately requested a read of it. After this, I chose to create a wish list on the GW website. Enough of that though, it's time to build the perfect guard
All Guard players will have a different approach. This can be exemplified by the various forces available to them:
All Guard players will have a different approach. This can be exemplified by the various forces available to them:
Cadia is pretty much the jack of all trades -
shown by the characters that are available. Pask gives you a Tank presence, Bastonne shows off your hardcore veterans, and the Lovable Creed (and or Kell) shows your command presence
ADD: A good mix of troops and tanks - they are designed to work TOGETHER
LOSE: Stuff which will use up your orders. They will serve you the best in the Cadian army
The Tallarn Way
The Imperial Guard codex is perfectly clear on what the two focuses of Tallarn Desert Raiders are... you need to have Al'Rahem outflanking with a fully buffed up platoon, and a load of Tanks supporting them
ADD: Al'Rahem with an Armoured Company, with full Leman Russ support. Add Sentinels for more scouting support
LOSE: Anything which costs too much points, you need to focus your strategy dude!
Catachan enjoys the art of the charge and the sabotage, shown off by their three characters - Harker will make your Veterans deadly, Marbo is the best single model alive, and Straken turns your docile guard force into the Hidden BEAST!
ADD: Veterans and Assault Specialised Units
LOSE: Slow units of any sort - you need to be fast in order to advance with Straken's 'Furious-Counter Aura'
The Russian I mean Valhallan Way
Let's put it simply - Chenkov shows that the way of Valhalla is the reckless horde. Nuff Said
ADD: LOADS of Cheap Infantry Platoons and other hordes
LOSE: Expensive tanks or useless elites - they're used in the mission AFTER, of course
Well, this covers the ways of each of the various mainstream forces that are readily available in both stores and codexes. So... how do I build my army?
I chose to follow my usual Valhallan approach. To do this, I build a solid core of about 3 infantry platoons - 1 is an Armoured Company containing Chenkov, and the other two are heavily built Conscript squads (50 man ones)
The HQ is of course a Company Command Squad - a pair of them - which both have a Fleet Officer and Master of Ordnance. I have some Hellhounds (and variants) as Fast Attacks, and some Artillery in Heavy Support to cover the fire. That works rather well...
~ As you were! This is another post on the route to our 100th!
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