It's official - we now know the release schedule for June and July. And it ain't pretty
June
Empire 2nd Release: Greatswords, Steam Tank, Archers, Character Models
Elven Kingdoms: Galadrim, Rumil, Haldir
July
Planetstrike: Terrain: (Landing Pad, Bastion, Dark Angel piece, Aegis Defense Line)
Space Marine 2nd Release: Spear of Sicarius (SM set), Vulkan He'Stan, Kor'Sarro Khan, Land Speeder Storm, Ironclad Dreadnought
Tool Set Altered: Brushes re-released
This is alongside many bitz packs that should be quit interesting. Cool st00f!
Saturday, 16 May 2009
Elven Kingdoms and Planetstrike
Friday, 15 May 2009
Further Renovation
We are currently in the process of adding a 'Related Posts' option to the blog. We're just confused =/
Monday, 4 May 2009
331st Cadian Regiment - Beginning
Over the previous couple of weeks, i've been planning the things that i'll be purchasing for my new Imperial Guard army. This is the fruits - my army list (version 1) which will be brought over the next 2 months. In these two months I will have £300 to spend... and i'll be buying at 75% normal price (74 on the battleforces)
So. How do you plan a starting up Guard army? Games Workshop makes a good topic out of how to kitbash (http://www.games-workshop.com/gws/content/article.jsp?aId=13900003) but it isn't far enough! I need precise lists of what goes into each boxset - that is LACKING! So i've went on a hunt to see what is actually on the boxes:
-- Basic Box: 2 Sergeants, 2 Flamers, 2 Grenade Launchers, 2 Vox Casters
-- Command Squad: Power Weapon, Power Fist, Platoon Banner, Regiment Banner, Vox Caster, Flamer, Plasma Gun, Meltagun, Grenade Launcher, Bolt Pistol, and Sniper Rifle
-- Heavy Weapon Team: All Heavy options (no Plas Cannon?)
-- Small Guard Box: No extras, 5 Guardsmen
Thats the first step. Next I have to see what I need for a good base. It's obvious that I want to use Guard's main advantage - Orders. Each (basic) choice of an Infantry Platoon I take happens to give me 1 order. I want to have a fair amount of them in order to have any chance of getting the combos I want off. And then, there's the whole fact that if I choose Company Command Squads - brilliant, cheap basic choices - then I not only get 2 orders but the terrific advisors, which you can STACK the effects of. Advisors are brilliant, therefore I want more of them. Nuff said
So here's the list:
HQ - Company Command Squad - Company Commander with Power Sword, Bolt Pistol, and Meltabombs, 4 Veterans with Medi Pack, Regimental Standard, Vox Caster, and 1 Grenade Launcher. Officer of the Fleet and Astropath attached
HQ - Company Command Squad - Company Commander with Power Sword, Bolt Pistol, and Meltabombs, 4 Veterans with Medi Pack, Regimental Standard, Vox Caster, and 1 Grenade Launcher. Officer of the Fleet and Astropath attached
TROOP - Platoon Command Squad - Platoon Commander with Power Fist, Bolt Pistol, and Meltabombs, 4 Guardsmen with Medi Pack, Regimental Standard, Vox Caster, and 1 Grenade Launcher. 2 Infantry Squads armed in Formation A. 6 Heavy Weapon Teams with Lascannons. 20 Conscripts
TROOP - Platoon Command Squad - Platoon Commander with Power Fist, Bolt Pistol, and Meltabombs, 4 Guardsmen with Medi Pack, Regimental Standard, Vox Caster, and 1 Grenade Launcher. 2 Infantry Squads armed in Formation B. 3 Heavy Weapon Teams with Heavy Bolters
TROOP - Platoon Command Squad - Platoon Commander with Power Fist, Bolt Pistol, and Meltabombs, 4 Guardsmen with Medi Pack, Regimental Standard, Vox Caster, and 1 Grenade Launcher. 2 Infantry Squads armed in Formation A. 6 Heavy Weapon Teams with Lascannons. 20 Conscripts
TROOP - Platoon Command Squad - Platoon Commander with Power Fist, Bolt Pistol, and Meltabombs, 4 Guardsmen with Medi Pack, Regimental Standard, Vox Caster, and 1 Grenade Launcher. 2 Infantry Squads armed in Formation B. 3 Heavy Weapon Teams with Heavy Bolters
FAST ATTACK - 2 Armoured Sentinels with Camo Netting, and Plasma Cannons
FAST ATTACK - 2 Armoured Sentinels with Camo Netting, and Plasma Cannons
FAST ATTACK - 2 Valkyries with Multi Lasers, and Multiple Rocket Pods
This is a basic list. It's formed out of 4 Battleforces (giving the base of 4 troops and 4 armoured sentinels) as well as 2 of the Heavy Weapon Squad boxes (for 6 more teams). I also add 2 Valkyries, as they're awesome models, and 2 Company Commands as well as 40 Conscripts (which are being used from some Praetorian-esqe British with their helmets etc) who WILL be dying in droves. All in all, no special characters and no pointy Russes... yet. Only meant to be a good starting list that I can build on later
So. How do you plan a starting up Guard army? Games Workshop makes a good topic out of how to kitbash (http://www.games-workshop.com/gws/content/article.jsp?aId=13900003) but it isn't far enough! I need precise lists of what goes into each boxset - that is LACKING! So i've went on a hunt to see what is actually on the boxes:
-- Basic Box: 2 Sergeants, 2 Flamers, 2 Grenade Launchers, 2 Vox Casters
-- Command Squad: Power Weapon, Power Fist, Platoon Banner, Regiment Banner, Vox Caster, Flamer, Plasma Gun, Meltagun, Grenade Launcher, Bolt Pistol, and Sniper Rifle
-- Heavy Weapon Team: All Heavy options (no Plas Cannon?)
-- Small Guard Box: No extras, 5 Guardsmen
Thats the first step. Next I have to see what I need for a good base. It's obvious that I want to use Guard's main advantage - Orders. Each (basic) choice of an Infantry Platoon I take happens to give me 1 order. I want to have a fair amount of them in order to have any chance of getting the combos I want off. And then, there's the whole fact that if I choose Company Command Squads - brilliant, cheap basic choices - then I not only get 2 orders but the terrific advisors, which you can STACK the effects of. Advisors are brilliant, therefore I want more of them. Nuff said
So here's the list:
HQ - Company Command Squad - Company Commander with Power Sword, Bolt Pistol, and Meltabombs, 4 Veterans with Medi Pack, Regimental Standard, Vox Caster, and 1 Grenade Launcher. Officer of the Fleet and Astropath attached
HQ - Company Command Squad - Company Commander with Power Sword, Bolt Pistol, and Meltabombs, 4 Veterans with Medi Pack, Regimental Standard, Vox Caster, and 1 Grenade Launcher. Officer of the Fleet and Astropath attached
TROOP - Platoon Command Squad - Platoon Commander with Power Fist, Bolt Pistol, and Meltabombs, 4 Guardsmen with Medi Pack, Regimental Standard, Vox Caster, and 1 Grenade Launcher. 2 Infantry Squads armed in Formation A. 6 Heavy Weapon Teams with Lascannons. 20 Conscripts
TROOP - Platoon Command Squad - Platoon Commander with Power Fist, Bolt Pistol, and Meltabombs, 4 Guardsmen with Medi Pack, Regimental Standard, Vox Caster, and 1 Grenade Launcher. 2 Infantry Squads armed in Formation B. 3 Heavy Weapon Teams with Heavy Bolters
TROOP - Platoon Command Squad - Platoon Commander with Power Fist, Bolt Pistol, and Meltabombs, 4 Guardsmen with Medi Pack, Regimental Standard, Vox Caster, and 1 Grenade Launcher. 2 Infantry Squads armed in Formation A. 6 Heavy Weapon Teams with Lascannons. 20 Conscripts
TROOP - Platoon Command Squad - Platoon Commander with Power Fist, Bolt Pistol, and Meltabombs, 4 Guardsmen with Medi Pack, Regimental Standard, Vox Caster, and 1 Grenade Launcher. 2 Infantry Squads armed in Formation B. 3 Heavy Weapon Teams with Heavy Bolters
FAST ATTACK - 2 Armoured Sentinels with Camo Netting, and Plasma Cannons
FAST ATTACK - 2 Armoured Sentinels with Camo Netting, and Plasma Cannons
FAST ATTACK - 2 Valkyries with Multi Lasers, and Multiple Rocket Pods
This is a basic list. It's formed out of 4 Battleforces (giving the base of 4 troops and 4 armoured sentinels) as well as 2 of the Heavy Weapon Squad boxes (for 6 more teams). I also add 2 Valkyries, as they're awesome models, and 2 Company Commands as well as 40 Conscripts (which are being used from some Praetorian-esqe British with their helmets etc) who WILL be dying in droves. All in all, no special characters and no pointy Russes... yet. Only meant to be a good starting list that I can build on later
Long Break/Long Poll
Well, we've been enjoying our May Day Weekend and not done anything. Don't worry - the blog is back
Imperial Guard are out, so there's a new thing to worry about on the block. We'll be removing the New Coverage section related to it in June - some more 'Aftermath' sections are being added, LOL
Of course, I have a question for all of you - how would you build an Imperial Guard army (as many points as possible, normal force organisation chart, mono-Guard, THEMED) with a budget of £300?
Imperial Guard are out, so there's a new thing to worry about on the block. We'll be removing the New Coverage section related to it in June - some more 'Aftermath' sections are being added, LOL
Of course, I have a question for all of you - how would you build an Imperial Guard army (as many points as possible, normal force organisation chart, mono-Guard, THEMED) with a budget of £300?
Friday, 1 May 2009
Penal Regiment continues
With the opening of Codex: Imperial Guard, we have begun to update the topic to get it more like the dex. Recent updates include:
- Order System (laid out)
- Mercenary Platoon
- Penal Command
- Warden's Household
We plan to have Troop Choices and the Orders finished off soon enough
- Order System (laid out)
- Mercenary Platoon
- Penal Command
- Warden's Household
We plan to have Troop Choices and the Orders finished off soon enough
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